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@@ -0,0 +1,44 @@
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# Asteroids
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||||
|
||||
## Demo
|
||||
|
||||
|
||||
## Usage
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||||
Multiplayer web based game of space battle.
|
||||
|
||||
### Run
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||||
```
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||||
npm start
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||||
# or
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||||
yarn build
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||||
```
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||||
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||||
Uses port 8000 by default unless `PORT` environment variable is defined.
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||||
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||||
### Build
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||||
This project has been created using **webpack scaffold**, you can now run
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```
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||||
npm run build
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||||
# or
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||||
yarn build
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||||
```
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||||
to bundle your application
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||||
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||||
## How it works?
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||||
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||||
This project is based on a custom geometrical library based on native canvas for drawing geometrical objects
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|
||||
### Game hierarchy
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||||

|
||||
|
||||
### Geometrical hierarchy
|
||||

|
||||
|
||||
### Maths hierarchy
|
||||

|
||||
|
||||
## Credits
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||||
Made by Marc Partensky and Alexandre Bigot
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|
||||
## License
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||||
**MIT**
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@@ -1,90 +0,0 @@
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||||
"use strict";
|
||||
|
||||
Object.defineProperty(exports, "__esModule", {
|
||||
value: true
|
||||
});
|
||||
exports["default"] = void 0;
|
||||
|
||||
var _express = _interopRequireDefault(require("express"));
|
||||
|
||||
var _path = _interopRequireDefault(require("path"));
|
||||
|
||||
var _cookieParser = _interopRequireDefault(require("cookie-parser"));
|
||||
|
||||
var _morgan = _interopRequireDefault(require("morgan"));
|
||||
|
||||
var _index = _interopRequireDefault(require("./routes/index"));
|
||||
|
||||
var _users = _interopRequireDefault(require("./routes/users"));
|
||||
|
||||
var _events = _interopRequireDefault(require("events"));
|
||||
|
||||
var _vm = _interopRequireDefault(require("vm"));
|
||||
|
||||
var _fs = _interopRequireDefault(require("fs"));
|
||||
|
||||
var _socket = _interopRequireDefault(require("socket.io"));
|
||||
|
||||
var _asteroidserver = _interopRequireDefault(require("../models/asteroidserver.js"));
|
||||
|
||||
var _game = _interopRequireDefault(require("./models/game.js"));
|
||||
|
||||
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
|
||||
|
||||
var app = (0, _express["default"])();
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app.use((0, _morgan["default"])('dev'));
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app.use(_express["default"].json());
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app.use(_express["default"].urlencoded({
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||||
extended: false
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||||
}));
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||||
app.use((0, _cookieParser["default"])());
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app.use(_express["default"]["static"](_path["default"].join(_dirname, '../public')));
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app.use('/', _index["default"]);
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app.use('/users', _users["default"]);
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var _default = app;
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exports["default"] = _default;
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var PORT = process.env.PORT | 8000;
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console.log("Port number: ".concat(PORT));
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var server = http.createServer(app);
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||||
|
||||
var io = _socket["default"].listen(server);
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||||
|
||||
var files = [// Tools and tests
|
||||
// "libs/tools.js",
|
||||
// "libs/test.js",
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||||
//Base types
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||||
"libs/iterator.js", "libs/dict.js", "libs/tree.js", // Math types
|
||||
"libs/group.js", // "libs/tensor.js",
|
||||
// "libs/vector.js",
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"libs/matrix.js", // Visual types
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||||
"libs/color.js", "libs/point.js", "libs/figure.js", // "libs/line.js",
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||||
"libs/form.js", "libs/basepolygon.js", "libs/segment.js", "libs/polygon.js", "libs/rectangle.js", "libs/square.js", "libs/circle.js", // Physics types
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||||
"libs/motion.js", "libs/body.js", "libs/plane.js", "libs/context.js", "libs/entity.js", "libs/manager.js", // Game types
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"models/gameentity.js", "models/missile.js", "models/missilegroup.js", "models/life.js", "models/follower.js", "models/shooter.js", "models/asteroid.js", "models/asteroidgroup.js", "models/spaceship.js", "models/spaceshipgroup.js", "models/meteor.js", "models/meteorgroup.js", "models/collider.js", "models/gamemap.js", "models/supergroup.js", "models/game.js", // Entry point
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||||
"models/gameserver.js"]; // for (const file of files) {
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||||
// console.log(file);
|
||||
// let data = fs.readFileSync(file);
|
||||
// let script = new vm.Script(data);
|
||||
// script.runInThisContext();
|
||||
// }
|
||||
|
||||
server.listen(process.env.PORT || 8000);
|
||||
app.use('/libs', _express["default"]["static"]('libs'));
|
||||
app.use('/models', _express["default"]["static"]('models'));
|
||||
app.use('/dist', _express["default"]["static"]('dist'));
|
||||
|
||||
var _dirname = _path["default"].resolve();
|
||||
|
||||
console.log(_dirname); // var path = __dirname.split("/");
|
||||
// path = path.slice(0,-1).join("/");
|
||||
|
||||
app.get('/', function (req, res) {
|
||||
res.sendFile(_dirname + "/views/index.html");
|
||||
});
|
||||
|
||||
var game = _game["default"].random(); //console.log(`Le group ${game.group.get('asteroidGroup')}`);
|
||||
|
||||
|
||||
var gameServer = new GameServer(game, io);
|
||||
gameServer.setUp();
|
||||
gameServer.main();
|
||||
@@ -1,93 +0,0 @@
|
||||
#!/usr/bin/env node
|
||||
|
||||
/**
|
||||
* Module dependencies.
|
||||
*/
|
||||
"use strict";
|
||||
|
||||
var _app = _interopRequireDefault(require("../app"));
|
||||
|
||||
var _debug = _interopRequireDefault(require("debug"));
|
||||
|
||||
var _http = _interopRequireDefault(require("http"));
|
||||
|
||||
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
|
||||
|
||||
var debug = (0, _debug["default"])('your-project-name:server');
|
||||
/**
|
||||
* Get port from environment and store in Express.
|
||||
*/
|
||||
|
||||
var port = normalizePort(process.env.PORT || '3000');
|
||||
|
||||
_app["default"].set('port', port);
|
||||
/**
|
||||
* Create HTTP server.
|
||||
*/
|
||||
|
||||
|
||||
var server = _http["default"].createServer(_app["default"]);
|
||||
/**
|
||||
* Listen on provided port, on all network interfaces.
|
||||
*/
|
||||
|
||||
|
||||
server.listen(port);
|
||||
server.on('error', onError);
|
||||
server.on('listening', onListening);
|
||||
/**
|
||||
* Normalize a port into a number, string, or false.
|
||||
*/
|
||||
|
||||
function normalizePort(val) {
|
||||
var port = parseInt(val, 10);
|
||||
|
||||
if (isNaN(port)) {
|
||||
// named pipe
|
||||
return val;
|
||||
}
|
||||
|
||||
if (port >= 0) {
|
||||
// port number
|
||||
return port;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Event listener for HTTP server "error" event.
|
||||
*/
|
||||
|
||||
|
||||
function onError(error) {
|
||||
if (error.syscall !== 'listen') {
|
||||
throw error;
|
||||
}
|
||||
|
||||
var bind = typeof port === 'string' ? 'Pipe ' + port : 'Port ' + port; // handle specific listen errors with friendly messages
|
||||
|
||||
switch (error.code) {
|
||||
case 'EACCES':
|
||||
console.error(bind + ' requires elevated privileges');
|
||||
process.exit(1);
|
||||
break;
|
||||
|
||||
case 'EADDRINUSE':
|
||||
console.error(bind + ' is already in use');
|
||||
process.exit(1);
|
||||
break;
|
||||
|
||||
default:
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Event listener for HTTP server "listening" event.
|
||||
*/
|
||||
|
||||
|
||||
function onListening() {
|
||||
var addr = server.address();
|
||||
var bind = typeof addr === 'string' ? 'pipe ' + addr : 'port ' + addr.port;
|
||||
debug('Listening on ' + bind);
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
"use strict";
|
||||
|
||||
Object.defineProperty(exports, "__esModule", {
|
||||
value: true
|
||||
});
|
||||
exports["default"] = void 0;
|
||||
|
||||
var _express = _interopRequireDefault(require("express"));
|
||||
|
||||
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
|
||||
|
||||
var router = _express["default"].Router();
|
||||
/* GET home page. */
|
||||
|
||||
|
||||
router.get('/', function (req, res, next) {
|
||||
res.render('index', {
|
||||
title: 'Express'
|
||||
});
|
||||
});
|
||||
var _default = router;
|
||||
exports["default"] = _default;
|
||||
@@ -1,20 +0,0 @@
|
||||
"use strict";
|
||||
|
||||
Object.defineProperty(exports, "__esModule", {
|
||||
value: true
|
||||
});
|
||||
exports["default"] = void 0;
|
||||
|
||||
var _express = _interopRequireDefault(require("express"));
|
||||
|
||||
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; }
|
||||
|
||||
var router = _express["default"].Router();
|
||||
/* GET users listing. */
|
||||
|
||||
|
||||
router.get('/', function (req, res, next) {
|
||||
res.send('respond with a resource');
|
||||
});
|
||||
var _default = router;
|
||||
exports["default"] = _default;
|
||||
Vendored
+101
@@ -0,0 +1,101 @@
|
||||
/******/ (function(modules) { // webpackBootstrap
|
||||
/******/ // The module cache
|
||||
/******/ var installedModules = {};
|
||||
/******/
|
||||
/******/ // The require function
|
||||
/******/ function __webpack_require__(moduleId) {
|
||||
/******/
|
||||
/******/ // Check if module is in cache
|
||||
/******/ if(installedModules[moduleId]) {
|
||||
/******/ return installedModules[moduleId].exports;
|
||||
/******/ }
|
||||
/******/ // Create a new module (and put it into the cache)
|
||||
/******/ var module = installedModules[moduleId] = {
|
||||
/******/ i: moduleId,
|
||||
/******/ l: false,
|
||||
/******/ exports: {}
|
||||
/******/ };
|
||||
/******/
|
||||
/******/ // Execute the module function
|
||||
/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
|
||||
/******/
|
||||
/******/ // Flag the module as loaded
|
||||
/******/ module.l = true;
|
||||
/******/
|
||||
/******/ // Return the exports of the module
|
||||
/******/ return module.exports;
|
||||
/******/ }
|
||||
/******/
|
||||
/******/
|
||||
/******/ // expose the modules object (__webpack_modules__)
|
||||
/******/ __webpack_require__.m = modules;
|
||||
/******/
|
||||
/******/ // expose the module cache
|
||||
/******/ __webpack_require__.c = installedModules;
|
||||
/******/
|
||||
/******/ // define getter function for harmony exports
|
||||
/******/ __webpack_require__.d = function(exports, name, getter) {
|
||||
/******/ if(!__webpack_require__.o(exports, name)) {
|
||||
/******/ Object.defineProperty(exports, name, { enumerable: true, get: getter });
|
||||
/******/ }
|
||||
/******/ };
|
||||
/******/
|
||||
/******/ // define __esModule on exports
|
||||
/******/ __webpack_require__.r = function(exports) {
|
||||
/******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
|
||||
/******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
|
||||
/******/ }
|
||||
/******/ Object.defineProperty(exports, '__esModule', { value: true });
|
||||
/******/ };
|
||||
/******/
|
||||
/******/ // create a fake namespace object
|
||||
/******/ // mode & 1: value is a module id, require it
|
||||
/******/ // mode & 2: merge all properties of value into the ns
|
||||
/******/ // mode & 4: return value when already ns object
|
||||
/******/ // mode & 8|1: behave like require
|
||||
/******/ __webpack_require__.t = function(value, mode) {
|
||||
/******/ if(mode & 1) value = __webpack_require__(value);
|
||||
/******/ if(mode & 8) return value;
|
||||
/******/ if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;
|
||||
/******/ var ns = Object.create(null);
|
||||
/******/ __webpack_require__.r(ns);
|
||||
/******/ Object.defineProperty(ns, 'default', { enumerable: true, value: value });
|
||||
/******/ if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key));
|
||||
/******/ return ns;
|
||||
/******/ };
|
||||
/******/
|
||||
/******/ // getDefaultExport function for compatibility with non-harmony modules
|
||||
/******/ __webpack_require__.n = function(module) {
|
||||
/******/ var getter = module && module.__esModule ?
|
||||
/******/ function getDefault() { return module['default']; } :
|
||||
/******/ function getModuleExports() { return module; };
|
||||
/******/ __webpack_require__.d(getter, 'a', getter);
|
||||
/******/ return getter;
|
||||
/******/ };
|
||||
/******/
|
||||
/******/ // Object.prototype.hasOwnProperty.call
|
||||
/******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
|
||||
/******/
|
||||
/******/ // __webpack_public_path__
|
||||
/******/ __webpack_require__.p = "";
|
||||
/******/
|
||||
/******/
|
||||
/******/ // Load entry module and return exports
|
||||
/******/ return __webpack_require__(__webpack_require__.s = "./models/client.js");
|
||||
/******/ })
|
||||
/************************************************************************/
|
||||
/******/ ({
|
||||
|
||||
/***/ "./models/client.js":
|
||||
/*!**************************!*\
|
||||
!*** ./models/client.js ***!
|
||||
\**************************/
|
||||
/*! exports provided: default */
|
||||
/***/ (function(module, __webpack_exports__, __webpack_require__) {
|
||||
|
||||
"use strict";
|
||||
eval("__webpack_require__.r(__webpack_exports__);\n/* harmony default export */ __webpack_exports__[\"default\"] = (\"import Tensor from '../libs/tensor.js';\\nimport Vector from '../libs/vector.js';\\nimport Matrix from '../libs/matrix.js';\\nimport Motion from '../libs/motion.js';\\nimport Body from '../libs/body.js';\\n\\nimport Point from '../libs/point.js';\\nimport Figure from '../libs/figure.js';\\nimport Form from '../libs/form.js';\\nimport BasePolygon from '../libs/basepolygon.js';\\nimport Square from '../libs/square.js';\\nimport Rectangle from '../libs/rectangle.js';\\nimport Segment from '../libs/segment.js';\\nimport Polygon from '../libs/polygon.js';\\n\\nimport Life, {LifeBar} from './life.js';\\nimport Follower from './follower.js';\\nimport Shooter from './shooter.js';\\n\\nimport Spaceship from './spaceship.js';\\nimport Missile from './missile.js';\\nimport Asteroid, {AsteroidForm} from './asteroid.js';\\nimport Meteor from './meteor.js';\\n\\nimport Group from '../libs/group.js';\\nimport SuperGroup from './supergroup.js';\\nimport SpaceshipGroup from './spaceshipgroup.js';\\nimport MissileGroup from './missilegroup.js';\\nimport AsteroidGroup from './asteroidgroup.js';\\nimport MeteorGroup from './missilegroup.js';\\n\\nimport GameMap from './gamemap.js';\\nimport { SuperCollider,MissileSpaceshipCollider} from './collider.js';\\n\\n\\nvar canvas = document.getElementById(\\\"canvas\\\");\\n\\nvar context = new ContextAdapter(canvas.getContext(\\\"2d\\\"));\\n\\n\\ncontext.width = canvas.width = window.innerWidth;\\ncontext.height = canvas.height = window.innerHeight;\\n\\ncontext.plane.units.position = new Vector(0.2, 0.2);\\n\\n// var name = prompt(\\\"name\\\");\\nvar host = String(document.location);\\nvar socket = io.connect(host) //, {query: \\\"name=\\\"+name});\\n\\n\\n\\n// var group = SuperGroup.random();\\n// var game = new Game(group);\\nvar game = Game.random();\\n\\n\\n\\ngameClient = new GameClient(canvas, game, socket)\\n\\ngameClient.main();\\n\\n\");\n\n//# sourceURL=webpack:///./models/client.js?");
|
||||
|
||||
/***/ })
|
||||
|
||||
/******/ });
|
||||
@@ -1,12 +0,0 @@
|
||||
class Game {
|
||||
constructor(ticks) {
|
||||
this.ticks = ticks
|
||||
this.interval = undefined
|
||||
}
|
||||
update() {
|
||||
|
||||
}
|
||||
start() {
|
||||
this.interval = setInterval(this.update.bind(this), this.ticks)
|
||||
}
|
||||
}
|
||||
@@ -1,287 +0,0 @@
|
||||
import Game from '../libs/game.js'
|
||||
import Vector from 'vector.js';
|
||||
import ContextAdapter from 'context.js';
|
||||
|
||||
export class GameClient {
|
||||
constructor(ticks, canvas, eventsListeners=[]) {
|
||||
super(ticks)
|
||||
this.canvas = canvas
|
||||
this.eventsListeners = eventsListeners
|
||||
this.backgroundColor = "#000000"
|
||||
this.mouse = new Vector(0, 0);
|
||||
this.context = undefined
|
||||
this.interval = undefined
|
||||
}
|
||||
start() {
|
||||
this.deactivate()
|
||||
this.context = new ContextAdapter(this.canvas.getContext('2d'))
|
||||
this.eventsListeners = [
|
||||
this.canvas.addEventListener("keydown", this.onKeyDown.bind(this))
|
||||
this.canvas.addEventListener("keyup", this.onKeyUp.bind(this))
|
||||
this.canvas.addEventListener("mousemove", this.onMouseMotion.bind(this))
|
||||
this.canvas.addEventListener("scroll", this.onScroll.bind(this))
|
||||
this.canvas.addEventListener("mousewheel", this.onScroll.bind(this))
|
||||
this.canvas.addEventListener("resize", this.resize.bind(this))
|
||||
]
|
||||
this.resize()
|
||||
this.interval = setInterval(this.update.bind(this), this.ticks)
|
||||
}
|
||||
clear() {
|
||||
this.context.fillStyle = this.backgroundColor
|
||||
this.context.clear()
|
||||
}
|
||||
deactivate() {
|
||||
// prevent default behaviours of space and arrow keys
|
||||
this.canvas.addEventListener("keydown", function(e) {
|
||||
if([32, 37, 38, 39, 40].indexOf(e.keyCode) > -1) {
|
||||
e.preventDefault();
|
||||
}
|
||||
}, false)
|
||||
}
|
||||
resize() {
|
||||
this.canvas.width = this.context.width = window.innerWidth;
|
||||
this.canvas.height = this.context.height = window.innerHeight;
|
||||
}
|
||||
onKeyDown(evt) {
|
||||
switch(evt.keyCode){
|
||||
case 39: // Arrow Right for moving right
|
||||
this.movement.right = true;
|
||||
break;
|
||||
case 37: // Arrow Left for moving left
|
||||
this.movement.left = true;
|
||||
break;
|
||||
case 40: // Arrow Up for moving up
|
||||
this.movement.up = true;
|
||||
break;
|
||||
case 38: // Arrow Down for moving down
|
||||
this.movement.down = true;
|
||||
break;
|
||||
case 16: // Left and Right shift for zooming in and out
|
||||
if (evt.location == 1) {
|
||||
this.movement.zoomout = true;
|
||||
} else {
|
||||
this.movement.zoomin = true;
|
||||
}
|
||||
break;
|
||||
case 18: // Alt for pause
|
||||
if (this.game.dt) {
|
||||
this.game.dt = 0;
|
||||
} else {
|
||||
this.game.dt = Game.dt;
|
||||
}
|
||||
}
|
||||
}
|
||||
onKeyUp(evt) {
|
||||
switch(evt.keyCode) {
|
||||
case 39: // Arrow Right
|
||||
this.movement.right = false;
|
||||
break;
|
||||
case 37: // Arrow Left
|
||||
this.movement.left = false;
|
||||
break;
|
||||
case 40: // Arrow Up
|
||||
this.movement.up = false;
|
||||
break;
|
||||
case 38: // Arrow Down
|
||||
this.movement.down = false;
|
||||
break;
|
||||
case 16:
|
||||
if (evt.location == 1) {
|
||||
this.movement.zoomout = false;
|
||||
} else {
|
||||
this.movement.zoomin = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
onScroll(evt) {
|
||||
if (evt.wheelDeltaY>0) {
|
||||
this.context.plane.units[0].irmul(1+Manager.scrollZoomFactor*Manager.zoomDelta);
|
||||
} else {
|
||||
this.context.plane.units[0].irmul(1-Manager.scrollZoomFactor*Manager.zoomDelta);
|
||||
}
|
||||
}
|
||||
onMouseMotion(evt) {
|
||||
this.mouse = new Vector(evt.x, evt.y);
|
||||
}
|
||||
|
||||
move() {
|
||||
if (this.movement.up) {
|
||||
this.context.plane.y += this.context.plane.speed/this.context.plane.ux;
|
||||
}
|
||||
if (this.movement.down) {
|
||||
this.context.plane.y -= this.context.plane.speed/this.context.plane.uy;
|
||||
}
|
||||
if (this.movement.left) {
|
||||
this.context.plane.x -= this.context.plane.speed/this.context.plane.ux;
|
||||
}
|
||||
if (this.movement.right) {
|
||||
this.context.plane.x += this.context.plane.speed/this.context.plane.uy;
|
||||
}
|
||||
if (this.movement.zoomin) {
|
||||
this.context.plane.units[0].irmul(1+Manager.zoomDelta);
|
||||
}
|
||||
if (this.movement.zoomout) {
|
||||
this.context.plane.units[0].irmul(1-Manager.zoomDelta);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class Manager {
|
||||
static zoomDelta = 0.1;
|
||||
static scrollZoomFactor = 0.5;
|
||||
static entities = [];
|
||||
static movement = {up: false, down: false, right: false, left: false, zoomin: false, zoomout: false};
|
||||
static backgroundColor = "#000000";
|
||||
|
||||
addEventListeners() {
|
||||
// using window as a global
|
||||
window.addEventListener("keydown", this.onKeyDown.bind(this));
|
||||
window.addEventListener("keyup", this.onKeyUp.bind(this));
|
||||
window.addEventListener("mousemove", this.onMouseMotion.bind(this));
|
||||
window.addEventListener("scroll", this.onScroll.bind(this));
|
||||
window.addEventListener("mousewheel", this.onScroll.bind(this));
|
||||
window.addEventListener("resize", this.resize.bind(this));
|
||||
}
|
||||
deactivate() {
|
||||
// prevent default actions from space and arrow keys
|
||||
window.addEventListener("keydown", function(e) {
|
||||
if([32, 37, 38, 39, 40].indexOf(e.keyCode) > -1) {
|
||||
e.preventDefault();
|
||||
}
|
||||
}, false);
|
||||
}
|
||||
constructor(
|
||||
canvas,
|
||||
game,
|
||||
movement=Manager.movement,
|
||||
backgroundColor=Manager.backgroundColor
|
||||
) {
|
||||
this.canvas = canvas;
|
||||
this.context = new ContextAdapter(this.canvas.getContext("2d"));
|
||||
this.game = game;
|
||||
this.movement = movement;
|
||||
this.backgroundColor = backgroundColor;
|
||||
this.mouse = new Vector(0, 0);
|
||||
}
|
||||
clear() {
|
||||
this.context.fillStyle = this.backgroundColor;
|
||||
this.context.clear();
|
||||
}
|
||||
show() {
|
||||
this.clear();
|
||||
this.game.show(this.context);
|
||||
}
|
||||
update() {
|
||||
this.context.plane.location.update();
|
||||
this.context.plane.units.update();
|
||||
this.move();
|
||||
this.game.update();
|
||||
}
|
||||
resize() {
|
||||
this.canvas.width = this.context.width = window.innerWidth;
|
||||
this.canvas.height = this.context.height = window.innerHeight;
|
||||
}
|
||||
onKeyDown(evt) {
|
||||
switch(evt.keyCode){
|
||||
case 39: // Arrow Right for moving right
|
||||
this.movement.right = true;
|
||||
break;
|
||||
case 37: // Arrow Left for moving left
|
||||
this.movement.left = true;
|
||||
break;
|
||||
case 40: // Arrow Up for moving up
|
||||
this.movement.up = true;
|
||||
break;
|
||||
case 38: // Arrow Down for moving down
|
||||
this.movement.down = true;
|
||||
break;
|
||||
case 16: // Left and Right shift for zooming in and out
|
||||
if (evt.location == 1) {
|
||||
this.movement.zoomout = true;
|
||||
} else {
|
||||
this.movement.zoomin = true;
|
||||
}
|
||||
break;
|
||||
case 18: // Alt for pause
|
||||
if (this.game.dt) {
|
||||
this.game.dt = 0;
|
||||
} else {
|
||||
this.game.dt = Game.dt;
|
||||
}
|
||||
}
|
||||
}
|
||||
onKeyUp(evt) {
|
||||
switch(evt.keyCode) {
|
||||
case 39: // Arrow Right
|
||||
this.movement.right = false;
|
||||
break;
|
||||
case 37: // Arrow Left
|
||||
this.movement.left = false;
|
||||
break;
|
||||
case 40: // Arrow Up
|
||||
this.movement.up = false;
|
||||
break;
|
||||
case 38: // Arrow Down
|
||||
this.movement.down = false;
|
||||
break;
|
||||
case 16:
|
||||
if (evt.location == 1) {
|
||||
this.movement.zoomout = false;
|
||||
} else {
|
||||
this.movement.zoomin = false;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
onScroll(evt) {
|
||||
if (evt.wheelDeltaY>0) {
|
||||
this.context.plane.units[0].irmul(1+Manager.scrollZoomFactor*Manager.zoomDelta);
|
||||
} else {
|
||||
this.context.plane.units[0].irmul(1-Manager.scrollZoomFactor*Manager.zoomDelta);
|
||||
}
|
||||
}
|
||||
onMouseMotion(evt) {
|
||||
this.mouse = new Vector(evt.x, evt.y);
|
||||
}
|
||||
|
||||
move() {
|
||||
if (this.movement.up) {
|
||||
this.context.plane.y += this.context.plane.speed/this.context.plane.ux;
|
||||
}
|
||||
if (this.movement.down) {
|
||||
this.context.plane.y -= this.context.plane.speed/this.context.plane.uy;
|
||||
}
|
||||
if (this.movement.left) {
|
||||
this.context.plane.x -= this.context.plane.speed/this.context.plane.ux;
|
||||
}
|
||||
if (this.movement.right) {
|
||||
this.context.plane.x += this.context.plane.speed/this.context.plane.uy;
|
||||
}
|
||||
if (this.movement.zoomin) {
|
||||
this.context.plane.units[0].irmul(1+Manager.zoomDelta);
|
||||
}
|
||||
if (this.movement.zoomout) {
|
||||
this.context.plane.units[0].irmul(1-Manager.zoomDelta);
|
||||
}
|
||||
}
|
||||
loop() {
|
||||
this.update();
|
||||
this.show();
|
||||
// requestAnimationFrame(this.loop.bind(this));
|
||||
}
|
||||
start() {
|
||||
this.addEventListeners();
|
||||
}
|
||||
main() {
|
||||
this.start();
|
||||
setInterval(this.loop.bind(this), 100);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
import Game from '../libs/game.js'
|
||||
|
||||
class GameServer extends Game {
|
||||
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
import GameServer from '../libs/gameserver.js'
|
||||
|
||||
class AsteroidServer extends GameServer {
|
||||
|
||||
}
|
||||
+3
-2
@@ -31,6 +31,7 @@ import Segment from '../libs/segment.js';
|
||||
import Polygon from '../libs/polygon.js';
|
||||
import BasePolygon from '../libs/basepolygon.js';
|
||||
import { SuperCollider,MissileSpaceshipCollider} from './collider.js';
|
||||
|
||||
export default class Game {
|
||||
static dt = 0.1;
|
||||
static mapTypes = [
|
||||
@@ -74,7 +75,7 @@ export default class Game {
|
||||
Polygon,
|
||||
BasePolygon,
|
||||
]
|
||||
|
||||
|
||||
static reviver(key, value) {
|
||||
if(typeof value === 'object' && value !== null) {
|
||||
for (const type of Game.mapTypes) {
|
||||
@@ -182,4 +183,4 @@ export default class Game {
|
||||
const entities = this.group.getAll();
|
||||
this.gameMap.limit(entities);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+6
-9
@@ -9,7 +9,7 @@ export default class GameMap {
|
||||
constructor(rectangle) {
|
||||
this.rectangle = rectangle;
|
||||
}
|
||||
|
||||
|
||||
get r() {
|
||||
return this.rectangle;
|
||||
}
|
||||
@@ -17,8 +17,6 @@ export default class GameMap {
|
||||
this.rectangle = value;
|
||||
}
|
||||
|
||||
|
||||
|
||||
compute(position) {
|
||||
let x,y
|
||||
if (Math.abs(position.x) > this.r.w / 2) {
|
||||
@@ -38,7 +36,7 @@ export default class GameMap {
|
||||
}
|
||||
return new Vector(x, y);
|
||||
}
|
||||
|
||||
|
||||
compute2(position) {
|
||||
const t = this.r.size.rdiv(2);
|
||||
// console.log(position)
|
||||
@@ -54,20 +52,19 @@ export default class GameMap {
|
||||
return position;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
limit(entities) {
|
||||
for (const entity of entities) {
|
||||
entity.position = this.compute(entity.position);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
show(ctx) {
|
||||
this.rectangle.show(ctx)
|
||||
}
|
||||
|
||||
|
||||
|
||||
update(dt) {
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Generated
+2456
-2648
File diff suppressed because it is too large
Load Diff
+31
-25
@@ -1,32 +1,38 @@
|
||||
{
|
||||
"name": "spaceinvader",
|
||||
"version": "0.0.0",
|
||||
"private": true,
|
||||
"name": "asteroids",
|
||||
"version": "1.0.0",
|
||||
"description": "A spacebattle with spaceships and asteroids.",
|
||||
"private": "true",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"start": "npm run prod",
|
||||
"build": "npm-run-all clean transpile",
|
||||
"server": "node ./dist-server/bin/www",
|
||||
"dev": "NODE_ENV=development npm-run-all build server",
|
||||
"prod": "NODE_ENV=production npm-run-all build server",
|
||||
"transpile": "babel ./server --out-dir dist-server",
|
||||
"clean": "rimraf dist-server"
|
||||
"watch": "npx webpack --watch",
|
||||
"build": "npx webpack",
|
||||
"test": "echo \"Error: no test specified\" && exit 1",
|
||||
"start": "node server.js"
|
||||
},
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "git+ssh://git@github.com/MarcPartensky/Web.git"
|
||||
},
|
||||
"keywords": [
|
||||
"spaceships",
|
||||
"asteroids",
|
||||
"space",
|
||||
"war"
|
||||
],
|
||||
"author": "Marc Partensky",
|
||||
"license": "ISC",
|
||||
"bugs": {
|
||||
"url": "https://github.com/MarcPartensky/Web/issues"
|
||||
},
|
||||
"homepage": "https://github.com/MarcPartensky/Web#readme",
|
||||
"dependencies": {
|
||||
"@babel/cli": "^7.11.6",
|
||||
"@babel/core": "^7.11.6",
|
||||
"@babel/preset-env": "^7.11.5",
|
||||
"cookie-parser": "~1.4.4",
|
||||
"debug": "~2.6.9",
|
||||
"express": "~4.16.1",
|
||||
"morgan": "~1.9.1",
|
||||
"nodemon": "^2.0.4",
|
||||
"npm-run-all": "^4.1.5",
|
||||
"rimraf": "^3.0.2",
|
||||
"socket.io": "^2.3.0"
|
||||
"express": "^4.17.1",
|
||||
"socket.io": "^2.4.0"
|
||||
},
|
||||
"babel": {
|
||||
"presets": [
|
||||
"@babel/preset-env"
|
||||
]
|
||||
"devDependencies": {
|
||||
"raw-loader": "^4.0.1",
|
||||
"webpack": "^4.43.0",
|
||||
"webpack-cli": "^3.3.12"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<title>Express</title>
|
||||
<link rel="stylesheet" href="/stylesheets/style.css">
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<h1>Express</h1>
|
||||
<p>Welcome to Express</p>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
@@ -1,8 +0,0 @@
|
||||
body {
|
||||
padding: 50px;
|
||||
font: 14px "Lucida Grande", Helvetica, Arial, sans-serif;
|
||||
}
|
||||
|
||||
a {
|
||||
color: #00B7FF;
|
||||
}
|
||||
+13
-19
@@ -1,30 +1,23 @@
|
||||
import express from 'express';
|
||||
import path from 'path';
|
||||
import cookieParser from 'cookie-parser';
|
||||
import logger from 'morgan';
|
||||
import indexRouter from './routes/index';
|
||||
import usersRouter from './routes/users';
|
||||
|
||||
var app = express();
|
||||
app.use(logger('dev'));
|
||||
app.use(express.json());
|
||||
app.use(express.urlencoded({ extended: false }));
|
||||
app.use(cookieParser());
|
||||
app.use(express.static(path.join(__dirname, '../public')));
|
||||
app.use('/', indexRouter);
|
||||
app.use('/users', usersRouter);
|
||||
export default app;
|
||||
// EventEmitter = require('events'); // to execute scripts
|
||||
|
||||
|
||||
const PORT = process.env.PORT | 8000;
|
||||
console.log(`Port number: ${PORT}`)
|
||||
// const express = require('express'),
|
||||
// http = require('http'),
|
||||
// socket = require('socket.io'), // for easier connexion
|
||||
// fs = require('fs'), // file system
|
||||
// vm = require('vm');
|
||||
//import { SocketClient } from "models/gameserver.js";
|
||||
|
||||
import EventEmitter from 'events';
|
||||
import express from 'express';
|
||||
import http from 'http';
|
||||
import vm from 'vm';
|
||||
import fs from 'fs';
|
||||
import socket from 'socket.io';
|
||||
import AsteroidServer from '../models/asteroidserver.js';
|
||||
import GameServer from './models/gameserver.js';
|
||||
|
||||
const app = express();
|
||||
const server = http.createServer(app);
|
||||
const io = socket.listen(server);
|
||||
|
||||
@@ -34,7 +27,7 @@ const files = [
|
||||
// Tools and tests
|
||||
// "libs/tools.js",
|
||||
// "libs/test.js",
|
||||
//Base types
|
||||
// Base types
|
||||
"libs/iterator.js",
|
||||
"libs/dict.js",
|
||||
"libs/tree.js",
|
||||
@@ -98,6 +91,7 @@ app.use('/models', express.static('models'));
|
||||
app.use('/dist', express.static('dist'));
|
||||
|
||||
|
||||
import path from 'path';
|
||||
const __dirname = path.resolve();
|
||||
|
||||
console.log(__dirname)
|
||||
@@ -1,91 +0,0 @@
|
||||
#!/usr/bin/env node
|
||||
|
||||
/**
|
||||
* Module dependencies.
|
||||
*/
|
||||
|
||||
import app from '../app';
|
||||
import debugLib from 'debug';
|
||||
import http from 'http';
|
||||
const debug = debugLib('your-project-name:server');
|
||||
|
||||
/**
|
||||
* Get port from environment and store in Express.
|
||||
*/
|
||||
|
||||
var port = normalizePort(process.env.PORT || '3000');
|
||||
app.set('port', port);
|
||||
|
||||
/**
|
||||
* Create HTTP server.
|
||||
*/
|
||||
|
||||
var server = http.createServer(app);
|
||||
|
||||
/**
|
||||
* Listen on provided port, on all network interfaces.
|
||||
*/
|
||||
|
||||
server.listen(port);
|
||||
server.on('error', onError);
|
||||
server.on('listening', onListening);
|
||||
|
||||
/**
|
||||
* Normalize a port into a number, string, or false.
|
||||
*/
|
||||
|
||||
function normalizePort(val) {
|
||||
var port = parseInt(val, 10);
|
||||
|
||||
if (isNaN(port)) {
|
||||
// named pipe
|
||||
return val;
|
||||
}
|
||||
|
||||
if (port >= 0) {
|
||||
// port number
|
||||
return port;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Event listener for HTTP server "error" event.
|
||||
*/
|
||||
|
||||
function onError(error) {
|
||||
if (error.syscall !== 'listen') {
|
||||
throw error;
|
||||
}
|
||||
|
||||
var bind = typeof port === 'string'
|
||||
? 'Pipe ' + port
|
||||
: 'Port ' + port;
|
||||
|
||||
// handle specific listen errors with friendly messages
|
||||
switch (error.code) {
|
||||
case 'EACCES':
|
||||
console.error(bind + ' requires elevated privileges');
|
||||
process.exit(1);
|
||||
break;
|
||||
case 'EADDRINUSE':
|
||||
console.error(bind + ' is already in use');
|
||||
process.exit(1);
|
||||
break;
|
||||
default:
|
||||
throw error;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Event listener for HTTP server "listening" event.
|
||||
*/
|
||||
|
||||
function onListening() {
|
||||
var addr = server.address();
|
||||
var bind = typeof addr === 'string'
|
||||
? 'pipe ' + addr
|
||||
: 'port ' + addr.port;
|
||||
debug('Listening on ' + bind);
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
import express from 'express';
|
||||
var router = express.Router();
|
||||
|
||||
/* GET home page. */
|
||||
router.get('/', function(req, res, next) {
|
||||
res.render('index', { title: 'Express' });
|
||||
});
|
||||
export default router;
|
||||
@@ -1,9 +0,0 @@
|
||||
import express from 'express';
|
||||
var router = express.Router();
|
||||
|
||||
/* GET users listing. */
|
||||
router.get('/', function(req, res, next) {
|
||||
res.send('respond with a resource');
|
||||
});
|
||||
|
||||
export default router;
|
||||
@@ -0,0 +1,81 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Playground</title>
|
||||
<style>
|
||||
#html {
|
||||
background-color: black;
|
||||
}
|
||||
#canvas {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background-color: black;
|
||||
border-width: thick;
|
||||
border-color: white;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body bgcolor="#000000">
|
||||
<canvas id="canvas" width="300" height="300"></canvas>
|
||||
<!-- Web Dependencies -->
|
||||
<script src="/socket.io/socket.io.js"></script>
|
||||
<!-- <script src="https://code.jquery.com/pep/0.4.1/pep.js"></script> -->
|
||||
<!-- <script src="https://github.com/josephg/noisejs" charset="utf-8"></script> -->
|
||||
<!-- Own Dependencies -->
|
||||
<!-- Tools and tests -->
|
||||
<script src="libs/tools.js" charset="utf-8"></script>
|
||||
<script src="libs/test.js" charset="utf-8"></script>
|
||||
<!-- Base types -->
|
||||
<script src="libs/iterator.js" charset="utf-8"></script>
|
||||
<script src="libs/dict.js" charset="utf-8"></script>
|
||||
<script src="libs/tree.js" charset="uft-8"></script>
|
||||
<!-- Math types -->
|
||||
<script src="libs/tensor.js" charset="utf-8"></script>
|
||||
<script src="libs/vector.js" charset="utf-8"></script>
|
||||
<script src="libs/matrix.js" charset="utf-8"></script>
|
||||
<!-- Visual types -->
|
||||
<script src="libs/color.js" charset="utf-8"></script>
|
||||
<script src="libs/point.js" charset="utf-8"></script>
|
||||
<script src="libs/figure.js" charset="utf-8"></script>
|
||||
<script src="libs/form.js" charset="utf-8"></script>
|
||||
<script src="libs/circle.js" charset="utf-8"></script>
|
||||
<script src="libs/line.js" charset="utf-8"></script>
|
||||
<script src="libs/segment.js" charset="utf-8"></script>
|
||||
<script src="libs/basepolygon.js" charset="utf-8"></script>
|
||||
<script src="libs/polygon.js" charset="utf-8"></script>
|
||||
<script src="libs/triangle.js" charset="utf-8"></script>
|
||||
<script src="libs/rectangle.js" charset="utf-8"></script>
|
||||
<script src="libs/square.js" charset="utf-8"></script>
|
||||
|
||||
<script src="libs/manager.js" charset="utf-8"></script>
|
||||
|
||||
<script type="text/javascript">
|
||||
|
||||
class Game {
|
||||
constructor() {
|
||||
this.s1 = Segment.random();
|
||||
this.s2 = Segment.random();
|
||||
}
|
||||
show(ctx) {
|
||||
this.s1.show(ctx);
|
||||
this.s2.show(ctx);
|
||||
}
|
||||
update(dt) {
|
||||
if (s1.line.cross(s2.line)) {
|
||||
s1.color = "red";
|
||||
s2.color = "red";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class GameManager extends Manager {
|
||||
update(dt) {
|
||||
this.s1.p1 = this.context.getFromScreen(this.mouse);
|
||||
super.update(dt);
|
||||
}
|
||||
}
|
||||
const m = new GameManager(canvas, game);
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,80 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="en" dir="ltr">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Playground</title>
|
||||
<style>
|
||||
#html {
|
||||
background-color: black;
|
||||
}
|
||||
#canvas {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
background-color: black;
|
||||
border-width: thick;
|
||||
border-color: white;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body bgcolor="#000000">
|
||||
<canvas id="canvas" width="300" height="300"></canvas>
|
||||
<!-- Web Dependencies -->
|
||||
<script src="/socket.io/socket.io.js"></script>
|
||||
<!-- <script src="https://code.jquery.com/pep/0.4.1/pep.js"></script> -->
|
||||
<!-- <script src="https://github.com/josephg/noisejs" charset="utf-8"></script> -->
|
||||
<!-- Own Dependencies -->
|
||||
<!-- Tools and tests -->
|
||||
<!-- <script src="libs/tools.js" charset="utf-8"></script>
|
||||
<script src="libs/test.js" charset="utf-8"></script> -->
|
||||
<!-- Base types -->
|
||||
<!-- <script src="libs/iterator.js" charset="utf-8"></script>
|
||||
<script src="libs/dict.js" charset="utf-8"></script>
|
||||
<script src="libs/tree.js" charset="uft-8"></script> -->
|
||||
<!-- Math types -->
|
||||
<!-- <script src="libs/tensor.js" charset="utf-8"></script>
|
||||
<script src="libs/vector.js" charset="utf-8"></script>
|
||||
<script src="libs/matrix.js" charset="utf-8"></script> -->
|
||||
<!-- Visual types -->
|
||||
<!-- <script src="libs/color.js" charset="utf-8"></script>
|
||||
<script src="libs/point.js" charset="utf-8"></script>
|
||||
<script src="libs/figure.js" charset="utf-8"></script>
|
||||
<script src="libs/form.js" charset="utf-8"></script>
|
||||
<script src="libs/circle.js" charset="utf-8"></script>
|
||||
<script src="libs/basepolygon.js" charset="utf-8"></script>
|
||||
<script src="libs/segment.js" charset="utf-8"></script>
|
||||
<script src="libs/polygon.js" charset="utf-8"></script>
|
||||
<script src="libs/triangle.js" charset="utf-8"></script>
|
||||
<script src="libs/rectangle.js" charset="utf-8"></script>
|
||||
<script src="libs/square.js" charset="utf-8"></script> -->
|
||||
<!-- Physics types -->
|
||||
<!-- <script src="libs/motion.js" charset="utf-8"></script>
|
||||
<script src="libs/body.js" charset="utf-8"></script>
|
||||
<script src="libs/entity.js" charset="utf-8"></script>
|
||||
<script src="libs/group.js" charset="utf-8"></script>
|
||||
<script src="libs/plane.js" charset="utf-8"></script>
|
||||
<script src="libs/context.js" charset="utf-8"></script>
|
||||
<script src="libs/manager.js" charset="utf-8"></script> -->
|
||||
<!-- Game types -->
|
||||
<!-- <script src="models/supergroup.js" charset="utf-8"></script>
|
||||
<script src="models/gameentity.js" charset="utf-8"></script>
|
||||
<script src="models/life.js" charset="utf-8"></script>
|
||||
<script src="models/missile.js" charset="utf-8"></script>
|
||||
<script src="models/missilegroup.js" charset="utf-8"></script>
|
||||
<script src="models/shooter.js" charset="utf-8"></script>
|
||||
<script src="models/follower.js" charset="utf-8"></script>
|
||||
<script src="models/spaceship.js" charset="utf-8"></script>
|
||||
<script src="models/spaceshipgroup.js" charset="utf-8"></script>
|
||||
<script src="models/meteor.js" charset="utf-8"></script>
|
||||
<script src="models/meteorgroup.js" charset="utf-8"></script>
|
||||
<script src="models/asteroid.js" charset="utf-8"></script>
|
||||
<script src="models/asteroidgroup.js" charset="utf-8"></script>
|
||||
<script src="models/collider.js" charset="utf-8"></script>
|
||||
<script src="models/gamemap.js" charset="utf-8"></script>
|
||||
<script src="models/game.js" charset="utf-8"></script>
|
||||
<script src="models/gameclient.js" charset="utf-8"></script> -->
|
||||
<!-- Entry point -->
|
||||
<!-- <script src="models/client.js" charset="utf-8"></script> -->
|
||||
<script src="/dist/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
const path = require('path');
|
||||
|
||||
module.exports = {
|
||||
entry: './models/client.js',
|
||||
mode:"development",
|
||||
output: {
|
||||
path: path.resolve(__dirname, 'dist'),
|
||||
filename: 'main.js',
|
||||
},
|
||||
module: {
|
||||
rules: [
|
||||
{ test: /\.js$/, use: 'raw-loader' }//new RegExp('[libs|models]*\.js')
|
||||
]
|
||||
},
|
||||
};
|
||||
Reference in New Issue
Block a user