29 lines
644 B
JavaScript
29 lines
644 B
JavaScript
// module aliases
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var Engine = Matter.Engine,
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Render = Matter.Render,
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World = Matter.World,
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Bodies = Matter.Bodies;
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// create an engine
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var engine = Engine.create();
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// create a renderer
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var render = Render.create({
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element: document.body,
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engine: engine
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});
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// create two boxes and a ground
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var boxA = Bodies.rectangle(400, 200, 80, 80);
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var boxB = Bodies.rectangle(450, 50, 80, 80);
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var ground = Bodies.rectangle(400, 610, 810, 60, { isStatic: true });
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// add all of the bodies to the world
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World.add(engine.world, [boxA, boxB, ground]);
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// run the engine
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Engine.run(engine);
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// run the renderer
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Render.run(render);
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