var canvas = document.querySelector("canvas"); canvas.width=window.innerWidth; canvas.height=window.innerHeight; var c=canvas.getContext('2d'); //alert("made it there"); //console.log("should do something here"); /* c.fillStyle="rgba(0,255,0,0.5)"; c.fillRect(100,100,100,100); c.fillStyle="rgba(0,255,255,0.5)"; c.fillRect(200,100,100,100); console.log(canvas); //Line c.beginPath(); c.moveTo(50,300); c.lineTo(300,100); c.lineTo(400,300); c.strokeStyle="blue"; c.stroke(); //window.alert("test"); //Arc / Circle c.beginPath(); c.art(300,300,30,0,Math.PI*2,false) c.strokeStyle="blue"; c.stroke(); //Math.random //a=canvas.width/7 //b=canvas.height/6 //c.beginPath(); //c.fillStyle="rgba(0,255,255,0.5)"; for (var i=0; i<1000; i++){ var x = Math.random()*window.innerWidth; var y = Math.random()*window.innerHeight; c.beginPath(); c.arc(x,y,30,0,Math.PI*2,false); c.strokeStyle='blue'; c.stroke(); } for (var y = 0; y < 6; y++) { for (var x = 0; x < 7; x++) { c.fillRect(x*a,y*b,a,b); } } */ //alert("made it there"); var mouse= { x:undefined, y:undefined } window.addEventListener("resize", function() { canvas.width=window.innerWidth; canvas.height=window.innerHeight; } ) window.addEventListener("mousemove", function(event) { mouse.x=event.x; mouse.y=event.y; } ) function Circle(x,y,dx,dy,radius,color) { this.x=x; this.y=y; this.dx=dx; this.dy=dy; this.radius=radius this.color=color; this.state=0; this.draw = function() { c.beginPath(); c.arc(this.x,this.y,this.radius,0,Math.PI*2,false); c.strokeStyle=this.color; c.stroke(); c.fill(); } this.update = function() { if (this.x+this.radius>innerWidth || this.x-this.radius<0) { this.dx*=-1; } if (this.y+this.radius>innerHeight || this.y-this.radius<0) { this.dy*=-1; } this.state+=1; //this.dr=Math.cos(this.state/100*2*Math.PI); //this.radius+=this.dr; this.x+=this.dx; this.y+=this.dy; } this.act=function() { if (Math.sqrt((mouse.x-this.x)**2+(mouse.y-this.y)**2)<100) { this.radius+=1; } else if (this.radius>5) { this.radius-=1; } } } function animate() { requestAnimationFrame(animate); //c.clearRect(0,0,innerWidth,innerHeight); for (var i=0; i