Files
2019-01-20 00:57:08 +01:00

14 lines
396 B
Python

import pygame
import os
class Block:
def __init__(self,picture_directory,collision=True):
self.collision=collision
picture = pygame.image.load(picture_directory)
self.picture=picture
def show(self,window,coordonates):
cx,cy,csx,csy=coordonates
texture=pygame.transform.scale(self.picture, (csx, csy))
window.screen.blit(texture, (cx,cy))